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Assets folder in the Project window is highlighted when selecting public...
How to reproduce:1. Open the attached project2. Go to the Project window and open Test prefab in the Prefab mode3. In the Hierarchy ... Read more
Player for Meta Quest crashes at "(vk::ScratchBuffer::ReserveImpl(unsign...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform if it is not already set to that3. ... Read more
Graphical issues are caused by GPU Occlusion Culling when using Amplify ...
How to reproduce:1. Open the “GPUOcclusionCullingShaderError.zip“ project2. Open the “GPUOcclusionCullingError“ Scene3. Select the “... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more
Particle Trails 'Color over Lifetime/Trail' use a single colour by default
How to reproduce: 1. Open any (new) project2. Create a Particle System3. Enable the 'Trails' option4. Try to set the Color over Life... Read more
The search window does not save grid view columns when the editor is res...
Reproduction steps:1. Create a new Project2. Search “Main Camera” in the Hierarchy window (can be any keyword)3. Press the “Open in ... Read more
Script's icon is changed to a folder's icon when the script's name is 'F...
How to reproduce:1. Create and open a new project2. Create a new C# script and name it 'folder' Expected result: the script has a co... Read more
Spot Light becomes invisible or flickers with "Forward" Rendering Path w...
Reproducible with:1. Open the attached “IN-112991.zip” project2. Open the “Bug” Scene3. Enter Play mode4. Observe the moving Spot Li... Read more
Warning "Script 'name' has the same name as built-in Unity component" is...
Reproduction steps:1. Open the “Bug Reports.zip” Project2. In the Project window, go to Assets > MyLibrary3. Right-click the “Col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size