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[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce:1. Download and open the 1159445_repro project2. Build a standalone player with IL2CPP back and Master configurat... Read more
Build Profiles: Window becomes messy during the resizing
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Doc "Build Profiles" window next to "Scene" and "Game" win... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more
[ColorCheckerHDRP] Color presets are drawn on top of each other when cha...
Steps to reproduce: Download attached project and open in Unity. Open the OutdoorsScene. Select the Color Checker GameObject in the ... Read more
Package references disappear when upgrading a project created with 2023....
Reproduction steps:1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possible... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more
GetResource errors in Prefab editing mode when using reflection probes
Steps to reproduce:1. Open "2018.3 empty project for bug report.zip"2. Navigate to Project -> Assets and open "BugScene"3. In the... Read more
GPU utilization increases when a GameObject is selected
How to reproduce:1. Create and open a new project2. Open the Task Manager3. Create a Cube in the Hierarchy4. Select the Cube in the ... Read more
AssetBundle.name is empty when asset bundle loaded through WWW
To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more
[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping
Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size