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2
votes
Fixed

[IL2CPP] Master and Release player crashes when using Unity Physics pack...

Package: Entity Component System (ECS)

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Jun 01, 2019

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Version/s: 0.11.1-preview.4

Steps to reproduce:1. Download and open the 1159445_repro project2. Build a standalone player with IL2CPP back and Master configurat... Read more

0
votes
Fixed

Build Profiles: Window becomes messy during the resizing

Build Settings Window

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Jan 30, 2024

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Version/s: 2023.3.0b5, 6000.0.0b11

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Doc "Build Profiles" window next to "Scene" and "Game" win... Read more

0
votes
By Design

[TMP] textInfo.wordCount value is higher for words with Arabic diacritics

Package: TextMeshPro

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Aug 28, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more

0
votes
Fixed

[ColorCheckerHDRP] Color presets are drawn on top of each other when cha...

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Aug 29, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Download attached project and open in Unity. Open the OutdoorsScene. Select the Color Checker GameObject in the ... Read more

2
votes
Fixed

Package references disappear when upgrading a project created with 2023....

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Mar 26, 2024

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Version/s: 6000.0.0b13

Reproduction steps:1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possible... Read more

0
votes
By Design

[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...

Mobile

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more

6
votes
Not Reproducible

GetResource errors in Prefab editing mode when using reflection probes

Scene Management

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Nov 07, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open "2018.3 empty project for bug report.zip"2. Navigate to Project -> Assets and open "BugScene"3. In the... Read more

0
votes
Fixed

GPU utilization increases when a GameObject is selected

Scene Tooling

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Oct 10, 2024

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Version/s: 6000.0.23f1

How to reproduce:1. Create and open a new project2. Open the Task Manager3. Create a Cube in the Hierarchy4. Select the Cube in the ... Read more

0
votes
Fixed

AssetBundle.name is empty when asset bundle loaded through WWW

Asset Loading

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Apr 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more

1
votes
Fixed

[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping

Package: Scriptable BuildPipeline

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Jan 15, 2019

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Version/s: 2017.4.17f1

Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more

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