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[PICO] PICO 4 composition layer does not render when using Multi View St...
Steps to reproduce:1. Open the attached user's project "Unity6000.zip"2. Ensure that in XR plug-in management -> PICO -> Andro... Read more
[Documentation] “Generate sprite asset with a prompt” link in AI Generat...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open Documentation3. Select Sprite Generator se... Read more
Editor icons have aliasing issues - Windows Only
Icons look blurry and jagged, like they have been upscaled, when display scaling is >100% Repro steps:-set your display scaling t... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more
DLL fails to update when a PDB file is present
How to reproduce:1. Open the attached project "CodeBase.zip"2. Observe the Console Expected result: No errors are present in the Con... Read more
Cancel button won't stop Shader Graph from compiling, user is unable to ...
Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more
Crash on 'TransformParticleMesh' when setting Particles in PlayMode
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Enter the Play Mode Expected result: No cra... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size