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[Silicon] Crash on Bytenado.Chatterbox:.ctor when opening a project afte...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2023.2.0a22, 6000.0.28f1, 6... Read more
[Android, DX12] Crash when opening a scene on Android Platform while Edi...
[Android, DX12] Crash when opening a scene on Android Platform while Editor is still using DX12 Steps:1. Open repro project, make su... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
Values are not always displayed when changing it if using OnGUI
How to reproduce:1. Open the user’s attached “onGUI_Bug_Test.zip” project2. Enter Play Mode3. Observe the displayed value in the fie... Read more
Documentation link leads to "We couldn't find the page you're looking fo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Physics LowLevel Settings (Assets > C... Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more
[UWP] WebView doesn't receive most of the keyboard input
Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template