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UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
How to reproduce: Open the attached project Enter Play Mode in Device Simulator Try to drag the handles by clicking slightly outside... Read more
[HDRP] Generating shader includes is broken. Unity package cache permiss...
How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more
Package ships with corrupt mdb which causes the scriptupdater to fail
h2. Procedure: Open the attached projected which has both the VS 1.7.7 package and entities 0.50.1-preview.2. h2. Outcome: APIUpdate... Read more
Texture looks point-sampled when Mipmap Streaming is enabled
Reproduction steps:1. Open the attached “IOSTextureSamplingIssue-6000.1” project2. Open the “Assets/Test” Scene3. Observe the textur... Read more
Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening ...
How to reproduce:1. Open the attached “IN-91766.zip” project2. Observe the crash Reproducible in: 2021.3.47f1, 2022.3.56f1, 6000.0.3... Read more
[Memory Profiler] Snapshots labels do not match in different window plac...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[Android] App crashes or gets stuck with a black screen on launch when H...
How to reproduce:1. Open attached Unity project "Testisysteemi"2. Build on device--app crashes or gets stuck with a black screen Not... Read more
Array index is out of range when trying to access array element in type ...
To reproduce:1. Open project2. Build and run scene for x86 architecture3. Build and run scene for x64 architecture Expected: scene w... Read more
Painter2D drawn vector image has borders even when no borders are set in...
How to reproduce:1. Open the attached “Painter2D_Border_Issue.zip” project2. Inspect the “ReproDoc” UXML Asset Expected result: Draw... Read more
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size