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[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
[Android][Vulkan] The UV Quad is displayed incorrectly with Vulkan on a ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the rotating ... Read more
ProfilingSampler.Get() returns null and makes the Player only render bla...
Reproduction steps:1. Open the attached “IN-103525.zip” project2. Make sure the “Test” Scene is included in the build (File > Bui... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
Three Particle Systems have the same name in the "DistortTunnel" scene o...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
Shader error is thrown when using a Compute Shader with a second kernel
How to reproduce:1. Open any project2. Import the attached “Compile DepthPyramidComputeShader.compute“ compute shader3. Observe the ... Read more
[URP] OnMouse methods are not called when using Camera Stacking with dif...
How to reproduce:1. Open attached "CameraStackIssue" project2. Enter Play Mode3. Try to click on the cube in the Game View4. Click o... Read more
[Editor] Missing scripts are now titled "Nothing Selected" and enabling ...
Missing scripts are now titled "Nothing Selected" (used to be blank) and enabling them throws"ArgumentNullException: Argument cannot... Read more
CullPerObjectLights have ms increase every frame when Light Probe proper...
How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template