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0
votes
Won't Fix

[DX12] Crash on with multiple stack traces when rendering large Terrain ...

Graphics Device Features

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Dec 01, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Postponed

[Performance] Multiple child folders causes a slow down when refocusing ...

Asset - Database

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Feb 23, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

0
votes
Fixed

2 by 3 layout blanks all editor windows

IMGUI

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Aug 10, 2016

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Version/s: 5.5.0a6

1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more

0
votes
Fixed

[Source Attribute] Blend source attribute blocks are not useful without ...

Package: Visual Effect Graph

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Jan 24, 2019

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Version/s: 4.8.0

Repro steps:1. In initialize, add any blend source attribute block (i.e. blend source velocity)2. Observe there is no blend field Ex... Read more

0
votes
Active

Missing Style Sheet reference when renaming USS file referenced in a TS...

UI Toolkit Authoring Framework

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Open the attached “UIToolkitIssue.zip” project2. In the Project window, navigate to the Editor folder3. Select... Read more

1
votes
Fixed

[Bug] Frame Debugger does not show all keywords used by the shader when ...

Shader System

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Jul 08, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1261620"2. Open the Test Scene3. Click Window -> Analysis -> Frame D... Read more

0
votes
Duplicate

[Enlighten] No indirect when Mixed Lights are overridden as Realtime

Progressive Lightmapper

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Jun 09, 2021

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Version/s: 2021.2.0a19

Repro: - Download and import the attached repro project- Open the Scene SampleScene.unity- Select the light Spotlight- Ensure that t... Read more

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