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[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
[Performance] Multiple child folders causes a slow down when refocusing ...
Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
2 by 3 layout blanks all editor windows
1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...
Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more
Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...
How to reproduce:1. Open user-submitted project (CrashAtStart_Serialization.zip)2. Build and run the project Expected result: the pl... Read more
ProfilerRecorder does not account the memory usage of textures for Total...
Reproduction steps:1. Open the user's attached "1103085_Profiler_Memory.zip" project2. Build and Run the "DemoWithTexture" Scene wit... Read more
Keyboard.current.altKey.isPressed stays True when Alt+Tab is used
How to reproduce:1. Extract and open the attached “IN-118484.zip“ project2. Go to File → Build and Run3. Focus the window that opens... Read more
[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce:1. Open the attached project named "Case_1261620"2. Open the Test Scene3. Click Window -> Analysis -> Frame D... Read more
All about bugs
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