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1
votes
Fixed

[Android] Sometimes the Input Field container above the keyboard isn't f...

Android

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Feb 28, 2024

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Version/s: 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Postponed

[Performance] Multiple child folders causes a slow down when refocusing ...

Asset - Database

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Feb 23, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more

0
votes
Fixed

Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...

Shaders

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more

0
votes
Fixed

2 by 3 layout blanks all editor windows

IMGUI

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Aug 10, 2016

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Version/s: 5.5.0a6

1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more

0
votes
Not Reproducible

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...

Physics

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Jun 28, 2017

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Version/s: 5.6.1f1

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (CrashAtStart_Serialization.zip)2. Build and run the project Expected result: the pl... Read more

0
votes
By Design

ProfilerRecorder does not account the memory usage of textures for Total...

Profiling

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Oct 04, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "1103085_Profiler_Memory.zip" project2. Build and Run the "DemoWithTexture" Scene wit... Read more

0
votes
In Progress

Keyboard.current.altKey.isPressed stays True when Alt+Tab is used

Package: Input System

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Oct 14, 2025

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Version/s: 1.15.0

How to reproduce:1. Extract and open the attached “IN-118484.zip“ project2. Go to File → Build and Run3. Focus the window that opens... Read more

1
votes
Fixed

[Bug] Frame Debugger does not show all keywords used by the shader when ...

Shader System

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Jul 08, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1261620"2. Open the Test Scene3. Click Window -> Analysis -> Frame D... Read more

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