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0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

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May 05, 2021

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Version/s:

1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more

0
votes
Active

Wrong directions are logged when using a Switch Pro Controller with 2D V...

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Apr 02, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1

How to reproduce:1. Open the “IN-97703_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Connect the controller5. Press an... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
By Design

[Cinemachine] Virtual camera position not getting updated from the inspe...

Camera

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Feb 21, 2018

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Version/s: 2018.1.0b8

Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more

0
votes
Fixed

PlayerInput component loses its reference to an InputActionAsset

Package: Input System

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Mar 06, 2021

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Version/s: 1.0.2

-e: see title, instantiated prefab has no reference to the asset -repro:--Start play mode on the "Scene_Main" Scene--press Enter on ... Read more

1
votes
Fixed

[iOS] Application.isShowingSplashScreen always returns 'true' when the s...

iOS

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more

0
votes
Fixed

Scene's window right top corner gizmo isn't visible

Themes

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Mar 25, 2019

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Version/s: 2019.2.0a10

Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

1
votes
Fixed

[URP][Comp/RG] Decals do not get projected onto a GameObject draw with t...

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Sep 19, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “RenderObjectDecal“ project2. Open the “SampleScene“3. Observe the Scene/Game view Expected result: Bot... Read more

0
votes
Fixed

Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationT...

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Mar 28, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestAwaitableAlloc.unity” Scene3. Enter the P... Read more

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