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Contents of existing C# Script get replaced when Input Actions Asset wit...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, move “/Assets/FolderB/InputHolder.inputactions“... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
Scene's window right top corner gizmo isn't visible
Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more
Crash on ShaderVariantEnumerationKeywords::FindStaticKeywordTuples when ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the menu bar at the top of the Editor, select “ReimportAllVfx” > ... Read more
Text field max length is -1 by default
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Drag com... Read more
[iOS] Black image on white background is rendered before the logo for th...
How to reproduce:1. Open the attached InnoGamesStoryboard.zip project2. Build for iOS and deploy the Xcode project to the device Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size