Search Issue Tracker

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

-

Jun 01, 2017

-

Version/s: 5.6.1f1

-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more

0
votes
Fixed

[Localization] "No Translation Found Format" variable isn't used when an...

Package: Localization Package

-

Nov 17, 2020

-

Version/s: 0.8.0-preview

How to reproduce:1. Open the user's attached "Test localization package 2" project2. Open the Scene "SampleScene"3. Enter the Play M... Read more

0
votes
Fixed

[macOS] Toolbar buttons disappear when resizing Editor window bigger tha...

Window management

-

Jan 24, 2022

-

Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

-

Jan 15, 2016

-

Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

[Layout] Unable to close custom editor window when the script is missing

Window management

-

Mar 22, 2016

-

Version/s: 5.4.0b10

Steps to reproduce:1) open attached project2) create new unity project from menu (File>New Project>OK)3) try closing the custo... Read more

0
votes
Fixed

Versions list dropdown overlaps the field depending on the window size

Package: Hub

-

Jun 11, 2025

-

Version/s: 3.13.0-beta.1

How to reproduce:1. Open the Unity Hub2. Go to Projects -> New project -> Editor version dropdown3. Resize the Hub vertically ... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed

Package: Scriptable Render Pipeline Universal

-

Jan 20, 2022

-

Version/s: 12.1.3

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more

0
votes
Fixed

Application.targetFrameRate is not ignored within the Editor and affects...

Themes

-

May 28, 2019

-

Version/s: 2017.4, 2019.1.4f1, 2020.1

How to reproduce:1. Open the attached "case_1158168" project2. Open and Play "SampleScene" Scene3. Select "Main Camera" GameObject4.... Read more

0
votes
Won't Fix

Editor crashes when a specific scene is played/stopped multiple times us...

Scripting

-

Mar 16, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open project2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1.0... Read more

0
votes
Fixed

[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...

Universal Windows Platform

-

Jun 30, 2018

-

Version/s: 2018.2.0b10

Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.