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0
votes
Won't Fix

Exporting a material includes textures that were assigned to other shaders

Asset - Database

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Aug 10, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more

0
votes
Fixed

The WWW and UnityWebRequest classes currently don't support HTTPS TLS 1....

Android

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Mar 02, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device with Android versions prior to 5.0 (e.... Read more

0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

0
votes
Fixed

Non-development Apple silicon builds don't run

MacOS

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Nov 18, 2020

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Version/s: 2020.2

Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more

0
votes
Fixed

[Android] Native Crash on TilemapRendererJobs

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Sep 17, 2025

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Version/s: 6000.0.58f1

Reproduction steps:1. Open the attached “IN-113222“ project2. Build and Run the Android3. Hit the “New Player” button when prompted ... Read more

0
votes
Duplicate

Timeline Track group name overflows to track

Package: Timeline

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Sep 11, 2019

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Version/s:

Steps to reproduce:1. Open new project2. Add Timeline (Playable Director) to a gameobject3. In Timeline window Add a Track Group4. R... Read more

0
votes
Won't Fix

”False” is returned when using "AssetDatabase.IsSubAsset" for hidden Sub...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug IsSubAsset hidden.zip” project2. Open Menu > Test > Check subassets3. Observ... Read more

2
votes
Fixed

[WSA] WWW requests do not appear in Fiddler with UWP build

Universal Windows Platform

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project (UWPFiddlerRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more

0
votes
Fixed

[Android] Mobile does not render texture, when Compress using ETC1 (spli...

Mobile Graphics

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Aug 06, 2018

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Version/s: 2018.2.0f2

To reproduce:1. Open attached project2. Go into Build settings3. Set Texture Compression to ETC (Default)4. Build and run to Android... Read more

0
votes
Fixed

Editor settings can be corrupted and can't be changed back in the Editor...

Version Control

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Oct 26, 2017

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Version/s: 2017.1.1p3

How to reproduce:1. Open the attached user project2. Go to Edit --> Project Settings --> Editor3. Enter playmode which sets Ed... Read more

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