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0
votes
Fixed

Editor crashes on StripPrefabObjectsWhichAreNotReferenced after adding M...

Scene Management

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Oct 16, 2018

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Version/s: 2018.3.0b6

Steps to reproduce:1. Open attached Unity project2. Open "GameObject" prefab in Prefab Mode3. Add a Mesh Renderer component to it in... Read more

0
votes
Fixed

[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Observ... Read more

0
votes
Fixed

[Android]Choppy audio in specific project every 10-15 seconds on Android

Android

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Jun 05, 2016

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Version/s: 5.3.5p1

To reproduce:1) Open attached project2) Build and run on Android3) Press Play in app4) Wait a bit - every 10-15 seconds the audio st... Read more

0
votes
Fixed

[AVP] Bloom is not applied when Foveated Rendering is enabled on visionOS

Package: VisionOS XR Plugin

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Jan 21, 2025

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Version/s: 2.0.0-pre.11

Steps to reproduce:1. Open the attached user's project "MetalSampleVisionOS.zip"2. Switch to VisionOS Platform3. Open XR-Plugin Mana... Read more

0
votes
Fixed

Changing Shader Precision Model Triggers NullReferenceException in Proje...

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Apr 07, 2025

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Version/s: 6000.1.0b14, 7000.0.0a35

Steps to reproduce: Create a new project In Project Settings, go to Player > Shader Settings Change the "Shader Precision Model" ... Read more

0
votes
By Design

Asset in Editor Default Resources fails to load on startup when using As...

Asset - Database

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Feb 01, 2022

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Version/s: 2020.1.0a1, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more

0
votes
Fixed

An extra C# event is shown when creating two C# events on two temporary ...

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Aug 28, 2023

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Version/s: 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a3

Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more

0
votes
Fixed

[GPU PLM] [Crash] Progressive GPU lightmapper crashes when lightprobes a...

Progressive Lightmapper

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Sep 25, 2018

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Version/s: 2019.1.0a1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. Navigate to the Lighting Settings w... Read more

0
votes
By Design

Vertical/Horizontal white lines are flickering in the Tilemap when using...

2D

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Nov 19, 2020

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Version/s: 2019.4, 2020.1.13f1, 2021.1

How to reproduce:1. Open the user's attached "TilemapBugRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observ... Read more

0
votes
Won't Fix

[XR][Vulkan] Realtime lights do not render as expected on Vulkan

XR SDK

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May 15, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a4, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached Unity project2. Play Start scene3. Go to RealtimeLightsAtDistance (25) scene4. Look at the moving ... Read more