Search Issue Tracker
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
[UI] Too much empty/unused space before Compression Method property in t...
How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
Meta Quest platform “Enable Platform” button text is misaligned in Build...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Meta Quest platform and observe the “Enable Platf... Read more
Reimport window mislabeled as "Import"
Steps to reproduce: 1. Create a new Unity project 2. Install the "Asset Manager" package 3. Open Asset Manager window (Window -> ... Read more
Console window search query does not show up in search bar after Console...
To reproduce:1. Open any project2. Make sure the Console window has at least one message in it3. Type anything in the Console's sear... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce:1. Open the attached Project (Juan wrote OwnCloud url)2. Go to the "CUSTOMER_NAME" menu tab at the top3. Select "Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message