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No minimum size on UI Toolkit Layout Debugger window
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. Resize the ... Read more
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft...
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project3. Change Windows input language to "Japanese... Read more
Main Unity toolbar: "Unity Version Control" control isn't aligned to all...
Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more
Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...
How to reproduce:1. Open the "Undo_Crash.zip" project2. Window > Tools > Reformer3. Select "Cube" prefab in the object field4.... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
UI Toolkit Editor Window Creator becomes deformed and stretched when the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Editor window asset (Assets > UI Tool... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Navmesh modifiers influence Navmesh areas far above them on Asset edges ...
How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more
Editor crashes when using get() and set() accessors in MonoBehaviour script
To reproduce:1. Open repro project2. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5.4.4p3, 5.5.0a6, 5.5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window