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0
votes
Fixed

Cinemachine transition camera rotation flips when disabling the parent

Package: Cinemachine

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Mar 18, 2024

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Version/s: 3.0.1

How to reproduce:1. Open the user’s attached “CinemachineTransitionBug.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3... Read more

0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

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Sep 01, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more

0
votes
Duplicate

Model and Material thumbnails don't always show up in HDRP

Graphics - General

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Apr 19, 2018

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Version/s: 2018.1.0f1

When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro:- start a project with t... Read more

0
votes
Duplicate

DOTS Entities throws a compilation error when field variable is used in ...

Package: Entity Component System (ECS)

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Apr 04, 2022

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Version/s: 0.50.0-preview.24

How to reproduce:1. Open the user's attached project "Dots compiler bug.zip"2. Observe the Console window Expected result: No error ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

1
votes
By Design

UI Mask Component does not apply correctly when Canvas Render Mode is se...

uGUI Framework

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the attached “Project_xyz” project2. Navigate to Assets -> Scenes -> System Scene -> Lobby3. Enter... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

0
votes
Fixed

Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1263058"2. Open the Test Scene3. Click Window -> Rendering -> Lighti... Read more

1
votes
Duplicate

[WebGL] Scrolling causes random cursor jumps in chrome browser builds

Deployment Management

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Oct 28, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more

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