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0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '02_GetPixels_Test' button to switch t... Read more

0
votes
Fixed

Saving Prefabs into StreamingAssets should be improved

Scene Management

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Jan 06, 2022

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Version/s: 2022.2.0a1

Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more

0
votes
Fixed

Shader error in 'Hidden/Universal Render Pipeline/XR/XROcclusionMesh' on...

Package: Scriptable Render Pipeline Universal

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Sep 22, 2020

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Version/s: 10.1.0-preview.27

To reproduce:1. Open URP Template;2. Change platform to Android;3. Add OpenGLES2 api and change Color Space to Gamma;4. Press Build ... Read more

0
votes
Fixed

[Terrain Tool] Icons for Reset is distorted in the terrain tool

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more

0
votes
Fixed

The reprojection buffers for the volumetric are always allocated even wh...

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Apr 23, 2024

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Version/s: 6000.0.1f1, 7000.0.0a1

This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more

0
votes
Fixed

Selection of multi-select ListView is changed when interacting with chil...

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Oct 25, 2024

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Version/s: 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Open the “listview_dropdown_selection_bug“ project2. Open the Tools → List View window3. Shift-select some rows4... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

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Sep 01, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more

0
votes
By Design

[Android] Instant crash on app launch with Tango SDK

Android

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download attached project 'testing_5_4_b18.zip' and open in Unity.2) Build and launch project on a device.3) ... Read more

1
votes
Won't Fix

EditorGUILayout.EnumPopup doesn't save changes from prefab edit mode whe...

IMGUI

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Dec 25, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the original project "PrefabsBug.Unity.zip"2. Go to Project window Assets->Prefabs3. Double click on t... Read more

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