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[Linux] Dock preview window resizes, flickers and extends to other displ...
Reproduction steps:1. Create a new project2. Drag inner windows around the display3. Observe the window preview behaviour Expected r... Read more
EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...
Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more
search field overflowing when resizing search window
To reproduce: open any project and cmd/k to open search window resize search window to the point that search field will need to resi... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
[M1] Crash when opening a project after updating packages
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
[HLSLcc] Tilt Shift set to high quality causes a big performance drop
Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more
Matrix4x4 exposed property is cropped in Subgraph block
Steps to reproduce: Import the attached package Open New VFX.vfx Observe that Matrix 4x4 property is cropped in Subgraph Block outpu... Read more
Console window is spammed with warning messages when MeshFilter.Mesh is ...
How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more
2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...
Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more
[iOS] Slowdown due to precision change for shadowmap uvs
There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class