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1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

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Aug 23, 2019

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Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more

0
votes
By Design

Visual Studio is preselected when installing an Editor version

Package: Hub

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Aug 09, 2022

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Version/s: 3.2

Reproduction steps:1. Click Installs > Install Editor2. Select an Editor to Install Expected result: Visual Studio is not presele... Read more

0
votes
Won't Fix

[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...

Mobile

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Nov 16, 2018

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Version/s: 2018.2.16f1

Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more

0
votes
Fixed

Unsupported Collaborate package version (1.3.7) is installed in a projec...

Plastic

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1

How to reproduce:1. Create and open a new project2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packages... Read more

0
votes
Fixed

[HLSLcc] Tilt Shift set to high quality causes a big performance drop

OpenGL

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Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more

1
votes
Active

URP Decal Projector Fade Factor doesn't get updated when changing it thr...

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Jan 29, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0b2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

ObjectDisposedException thrown from builder when undo element creation

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Oct 12, 2023

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Version/s: 2023.3.0a8

1) Create a new project 2) Open UI Builder with a new document 3) Create a Label 4) Press Undo (Ctrl+Z) Error thrown ObjectDisposedE... Read more

0
votes
Fixed

[iOS] Slowdown due to precision change for shadowmap uvs

iOS

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Jul 25, 2016

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Version/s: 5.1.5f1

There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more

0
votes
Fixed

A wrong compute buffer is returned in a render pass when using the "Comp...

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Jun 28, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.12f1, 7000.0.0a1

How to reproduce:1. Open the “RenderGraphBug“ project2. Open the “SampleScene“3. Observe the Console window Expected result: The “Bu... Read more

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