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0
votes
Fixed

Skinned Mesh Renderer with enabled 'Skinned Motion Vectors' flickers whe...

Lighting

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Oct 15, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a7

Reproductions steps:1. Open the attached “IN-86432.zip” project2. Open the “OutdoorsScene” Scene3. Enter the Play mode4. In the Game... Read more

0
votes
By Design

Lightmapping delegate not called for first scene when baking via "-execu...

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Oct 01, 2025

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Version/s: 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the “launch.bat” script and edit the necessary variables2. Open the project by launching the “launch.bat”... Read more

9
votes
Fixed

[UIElements] TextField text editing cursor doesn't appear where it was c...

UI Toolkit

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Aug 16, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more

1
votes
Fixed

[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

UI Toolkit Framework

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May 31, 2024

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Version/s: 6000.0.3f1, 6000.1.0a7

Reproduction steps:1. Open the attached “My project” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Fixed

Overrides window height is not adjusted when notifications also present ...

Scene Management

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Jan 06, 2022

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Version/s: 2022.1.0a16, 2022.2.0a1

Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==&gt... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

0
votes
Fixed

Setting custom bake inputs from the Lightmapping.started callback throws...

Progressive Lightmapper

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Oct 19, 2018

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Version/s:

Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more

0
votes
Fixed

Input DualSense Detection iOS

Package: Input System

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Nov 04, 2021

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Version/s: 1.2.0

DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

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Feb 18, 2021

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Version/s: 11.0.0, 12.x

How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more

0
votes
By Design

Multiple instances of Unity Hub Bug Reporter can be opened instead of fo...

Package: Hub

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Sep 30, 2025

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Version/s: 3.14.2

Steps to reproduce:1. Open Unity Hub2. Click on "User menu" icon in top tool bar3. Click on "Help and support" > Report a bug4. O... Read more

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