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1
votes
Fixed

[URP] There is no effect when using SMAA in URP with OpenGLES API

Package: Scriptable Render Pipeline Universal

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Mar 01, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open new Universal RP project with "-force-gles" argument and scene "SampleScene"2. In Hierarchy window, selec... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Addressables.LoadAssetsAsync throws unclear InvalidKeyException message

Package: Addressables

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Jan 31, 2025

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Version/s: 2.5.0

Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more

0
votes
Fixed

GameObject is added as a child when dragged from Project window in-betwe...

Scene Hierarchy

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Aug 20, 2019

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Version/s: 2019.2.0a2, 2019.3.0a2, 2019.3.0a13, 2020.1.0a1

How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more

0
votes
Fixed

"offset is outside the valid range" error is thrown when setting the par...

Visual Effects - Legacy

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Feb 09, 2021

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Version/s: 2019.3.7f1, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more

0
votes
Fixed

[Shuriken] Size over lifetime defaults to Z axis

Shuriken

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Aug 10, 2016

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Version/s: 5.4.0p1

1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

0
votes
Not Reproducible

[OSX 10.13]Switching between game/ scene view windows multiple times cra...

MacOS

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Jun 30, 2017

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Version/s: 5.6.2p1

To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more

0
votes
By Design

PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...

Android

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more

1
votes
Fixed

[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...

Package: Scriptable Render Pipeline HD

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May 31, 2019

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Version/s: 5.0.0

How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more

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