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0
votes
Not Reproducible

[Performance] FPS drops every second in Game View when secondary monitor...

Windows

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Dec 25, 2021

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Version/s: 2019.4, 2019.4.31f1

Reproduction steps:1. Open users attached project2. Open ClubOrion-DummyRigAssets/ClubOrion-DummyRig scene3. Enter the Play Mode4. G... Read more

0
votes
By Design

[UI Elements] Visibility of scrollbars are not being toggled

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more

0
votes
Not Reproducible

[Android | GearVR] The images rendered for left eye and right eye on dev...

XR SDK

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May 10, 2017

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Version/s: 2017.1.0b5

On GearVR, the left most and right most edge looks weird. The reason why images looks wrong on the left/right edges when you put on ... Read more

0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more

0
votes
Fixed

Blender FBX file import triggering incorrect errors

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Jul 08, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Observe the Console Expected result: No errors are present, the fbx file i... Read more

0
votes
Fixed

[Visual Scripting] Prefab Instance and Prefab Definition options for obj...

Package: Visual Scripting

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Feb 04, 2021

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Version/s: 1.5.1-pre.3

Options for Prefab Instance and Prefab Definition object variables don't generate when prefabs are created by dragging and dropping ... Read more

0
votes
Fixed

Lightmap packing no longer packs the islands in the order of biggest to ...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “LightmapPacker“ project2. Open the “Test“ scene3. In the Lighting window “Generate Lighting“4. Observe... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

1
votes
Fixed

Imported texture has default settings when the .meta file has a merge co...

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Dec 19, 2023

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Version/s: 2021.3.32f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Create a new Unity project2. Copy “IMAGE” and “IMAGEMETA” to the assets folder3. Right-click in the Project wi... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

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