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[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Quick... Read more
Player collides with sides of platform when using PlatformEffector2D wit...
To reproduce:1. Open attached project2. Open player scene3. Jump to either platform, making sure to hit the side of it on your way d... Read more
[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project2. Create new C# script3. Change the inheritance from MonoBehaviour to StateMachineBe... Read more
localization errors when auto-connecting profiler
-e: see title -repro:--create new project--build and run a standalone build with the auto-connect profiler option activated--NOTICE ... Read more
Top menu not translated for Russian scripting reference
1. Open http://docs.unity3d.com/ru/current/ScriptReference/index.html2. Since top menu is not translated (says "User Manual", "Scrip... Read more
Cannot shift from e.g. Russian to Japanese docs
1. Open http://docs.unity3d.com/Manual/index.html2. Select Russian language (http://docs.unity3d.com/ru/current/Manual/UnityManualRe... Read more
[OSX] Input.accelerationEvents crashes the Editor on play
How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more
Rendering opaque geometry should happen more front to back than it is now
Unity seems to sort by material first and then front-to-back within each cluster. The materials themselves are not sorted front-to-b... Read more
Imported Ragdoll is completely jiterry in play mode
How to reproduce: 1. Open attached project (ownCloud)2. Open scene wizard.unity3. Play the sceneExpected result: The wizard falls do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor