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1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...

Package: Scriptable Render Pipeline HD

-

Jul 21, 2021

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Version/s: 12.0.0

Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Observ... Read more

0
votes
Fixed

[macOS]Selecting a GameObject that uses a Standard shader produces a Met...

Metal

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Sep 21, 2018

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Version/s: 2018.3.0b4, 2019.1.0a2

How to reproduce:1. Create a new Unity project2. Create any GameObject that uses a Standard Shader (a Cube, for example)3. Check the... Read more

0
votes
Won't Fix

RectMask 2D does not update position of clipped objects after move

UI

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Jan 24, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (RectMask 2D Test).2. Open scene "bug" (Assets -> Scenes).3. Press Play.4. Press "/\"... Read more

0
votes
Fixed

WindowsOS - Package Manager breaks when installing and then removing Inc...

Packman

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Sep 16, 2018

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Version/s: 2018.3.0a7, 2018.3.0b1

How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more

0
votes
By Design

Changes made using TextureImporter.SetPlatformTextureSettings are not pr...

Asset - Importers

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Jun 25, 2018

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Version/s: 2018.2.0b9

How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more

2
votes
Fixed

[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...

IL2CPP

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more

0
votes
Duplicate

UI components reference isn't restored after Redo

Editor - Other

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Jul 09, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

0
votes
Fixed

[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...

Linux

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Aug 24, 2018

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Version/s: 2018.3.0a10

-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more

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