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Parts of the Material Thumbnail's background change color when material'...
How to reproduce:1. Create a new project2. Create a new Material3. Observe the Material's Thumbnail4. Make any changes to the Materi... Read more
[macOS]Selecting a GameObject that uses a Standard shader produces a Met...
How to reproduce:1. Create a new Unity project2. Create any GameObject that uses a Standard Shader (a Cube, for example)3. Check the... Read more
"Fatal error in Unity CIL Linker Mono.Linker.LinkerFatalErrorException: ...
How to reproduce:1. Open the attached project "VR.zip"2. Buid the project for UWP Expected results: Build is successfulActual result... Read more
Crash on (GameAssembly) il2cpp_assert and error Debug assertion failed! ...
How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Open scene "SampleScene"3. Navigate to File &g... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project2. ... Read more
ProfilerRecorder does not record any ProfilerCategory.Render data when A...
Reproduction steps:1. Open the attached “IN-125177.zip” project2. Open the Test Runner window (Window > General > Test Runner)... Read more
UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce:1. Open new Unity project2. In Hierarchy window, create multiple different prefabs, duplicate until you have around... Read more
Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...
How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera