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Unnecessary check is performed in a Rigidbody during the deactivation of...
How to reproduce: 1. Open new project2. Create a single Capsule game object and attach a Rigidbody component to it3. In the Rigidbod... Read more
[HingeJoint] Limits snap incorrectly at +-180 when torque is applied
Steps to reproduce this issue: 1. Open the attached project2. Open the scene3. There are 4 rigidbodies (Cubes) in the scene with Hin... Read more
[GPUUsage] GPU Profiler spammes Log and makes Editor unusable after stop...
Steps to reproduce: 1. Create a new Unity project2. Open the profiler window3. Add a GPU profile (Add profiler -> GPU)4. Click on... Read more
Finally block is not called when using WebGL player
Steps to reproduce this issue: - Open the attached project- Add the attached scene to the build- Select WebGL as build target- Chang... Read more
[LoadLevel] After level is loaded "level (-1) couldn't be loaded....." e...
Steps to reproduce this issue: 1. Open 'ApplicationLoadLevel' project2. Open 'level1'3. Play the scene4. 'level2' is loaded5. "Level... Read more
Mixed lights don't produce Specular reflections when light probes are pr...
How to reproduce: 1. Open project forRepro2. Open scene test.unity- Scene contains a set of assorted shapes of both dynamic and stat... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
AudioClip.GetData wrapping bug
To reproduce:1. Open attached project2. Open test scene3. Press play4. Hear the last targetLength samples of the clip5. Stop scene6.... Read more
[PhysX]Huge physics spikes in Profiler on some Android devices
Profiler shows Physics spikes on some Android devices every several seconds Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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