Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0f3
Issue ID
675058
Regression
Yes
[GPUUsage] GPU Profiler spammes Log and makes Editor unusable after stopping the recording
Steps to reproduce:
1. Create a new Unity project
2. Open the profiler window
3. Add a GPU profile (Add profiler -> GPU)
4. Click on the GPU Usage tab
5. Enable 'Profile Editor'
6. Enable and disable the recording
7. Notice the errors spammed in the console and lagging editor after stopping
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment