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NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more
SharedTest scene from HoloToolKit crashes when building
Reproduction steps:1. Open the attached project;2. Open the SharingTest scene;3. In the Menu, choose HoloToolkit -> Sharing Servi... Read more
The Editor becomes grey with some layouts of Editor windows (Unity 5.5.0a6)
Steps to reproduce the issue:1. Create a new project with default settings.2. Try selecting different Editor's layouts ("Window->... Read more
GameObjects disappear when moving away from the Camera
How to reproduce:1. Open the attached project "Scenario Graph.zip"2. Move the Camera away from the GameObjects in the middle of the ... Read more
InputField does not clear placeholder text when clicking inside the field.
Version 5.1.1f1 (2046fc06d4d8)Fri, 27 Mar 2015 09:26:51 GMTBranch: 5.1/release Description: When clicking in the input field, the ex... Read more
[Bolt][Android] Multiple connection warnings appear relating to Graphs w...
Reproduction steps:1. Open the project located on https://drive.google.com/drive/folders/1yC77Yv3knd6SwQ_a4tiB7KxVYwKb1IdL?usp=shari... Read more
[macOS] Close window (CMD+W) option doesn't work on any of the Editor wi...
Steps to reproduce: 1. Open any Unity project2. Open 'Build Settings' window (or any other window)3. Try to close it by clicking CMD... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/c... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons