Search Issue Tracker
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more
Failure in IPreBuildSetup/IPostBuildCleanup results in "PASS" status in UTR
Steps to reproduce:1) Open the attached project.2) Open Test Runner window.3) Run all tests.- Exception is thrown in the console dur... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more
Custom attribute type is not preserved when inserting a template to the VFX
Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more
[ScriptableObject] NullReferenceException when selecting multiple assets
Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more
[iOS][Performance] Animated sprite renderering regression
Performance regression in 'sprites quad mesh' test in the MobileTorture benchmark project. See comment for exact details and project... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more
OnDrag is blocked by Perspective camera Clipping Planes Far value
Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version