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[Perforce] Perforce Swarm review request comes with an error when creati...
Reproduction steps:1. Log out from P4V (if you are logged in, to invalidate the current perforce ticket)2. Open the attached project... Read more
[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more
Asmdef in Package is not built when using IL2CPP mode
Reproduction steps:1. Open attached user project2. Build using IL2CPP mode Expected result: The cube spins and bouncesActual result:... Read more
Shader is not recompiled after making changes during Play Mode
How to reproduce:1. Open the user's attached "ShaderComp.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the "S... Read more
After errors correction in the script, the button to download Android mo...
Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more
[ScrollRect] No inertia at specific position in vertical scroll mode
How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene and scroll down by clicking and dragging g... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
The new NavMesh components are not under Navigation tab in AddComponent ...
The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more
Linux Editor starts ignoring mouse input after opening the Sprite Editor...
How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled