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[Assert] Screen position out of view frustum error printed non stop (Cam...
Open Scenes\level1.unity in the attached project and press Play. Notice how the Console gets spammed with "Screen position out of vi... Read more
Depth pass is rendered with an incorrect matrix in the animation preview...
Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more
Flipped camera target inconsistencies with CommandBuffer in Forward rend...
How to reproduce: 1. Open the attached project and "Test" scene in it.2. Play the scene and select the "Main Camera" in project hier... Read more
OnImportAsset leaks 5GB of memory
Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-321.... Read more
Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...
Reproduction steps:1. Open the attached "ReproProj" project2. In the Project window, click on the "Assets/MI_Light_01" material3. In... Read more
[Collab] Unable to Compare Files or Folders when using WinMerge without ...
To reproduce:1. Open a project from Collaboration2. Make sure Revision Control Diff/Merge is set to WinMerge3. Click "See difference... Read more
[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps:1. Create a new project2. Import Effects package from standard assets3. Attach Noise and Grain script to the came... Read more
Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked