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Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more
Incorrect rendering from user's command buffer when mesh from disabled s...
Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Edit > Project Settings3. Deselect “Auto Graphics API for Li... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension M...
Steps to reproduce:1. Open User-supplied project2. Open Scene "SampleScene"3. Enter Play mode Expected: Unity does not crashActual: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size