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CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more
[UI Elements] Play mode Color tint is not removed when Play mode cannot ...
To reproduce:1. Open any project2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Col... Read more
CompositeCollider2D does not get hit by Physics2D raycast
Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reproduc... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
[UIToolkit] Input value of the Match slider is not changing when a mouse...
On dragging the mouse cursor over the Match slider don't change its value under Screen Match Mode Parameters from Panel Settings Ass... Read more
The organization dropdown displays organization names with spaces in fro...
Steps to reproduce: Go to Unity ID page Open the "Organizations" page Create a new org that would have a few spaces in front of the ... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy >... Read more
"SVGFormatException: SVG Error (line 1, character 171): Missing number a...
How to reproduce:Open the attached project "svg.zip" Expected results: No errors thrown in the Console windowActual results: "SVGFor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class