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0
votes
Fixed

[URP] Deferred Rendering layers sometimes do not contain information in ...

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Jul 20, 2023

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Version/s: 2022.3.5f1, 2023.3.0a1

When enabling rendering layers in deferred, it seems the values are not written into the Gbuffer. If you add the Decal Renderer Feat... Read more

0
votes
Fixed

[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed

IMGUI

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Mar 12, 2019

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Version/s: 2019.1.0a5, 2019.2.0a8

Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce:1. Create a new project2. Sel... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

0
votes
Duplicate

[URP] LineRenderer shadow flicker when using Directional Light and Spot ...

Package: Scriptable Render Pipeline Universal

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Mar 17, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more

0
votes
Fixed

[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...

Collab

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more

0
votes
Not Reproducible

[UDP] Push UDP Settings does not throw error on failure nor provide indi...

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Incorrect UV overlap happens when using progressive GPU to bake the ligh...

Shadows/Lights

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Apr 01, 2021

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Version/s: 2019.4, 2019.4.23f1c1

How to reproduce:1. Open the user's attached "bake problem" project2. Open the Scene "SampleScene"3. Open the Lighting settings (Win... Read more

1
votes
Fixed

[Editor] ParticleSystemForceField component has no icon

Themes

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Sep 26, 2018

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Version/s:

Create a new GameObject, select Add Component, choose Particle System Force Field.Note that the icon is missing. Read more

2
votes
Fixed

GameObjectLocalizer doesn't instantly update UI Text field when Global V...

Package: Localization Package

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Jul 28, 2023

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Version/s: 1.4.4, 1.5.0-pre.2

Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more

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