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6
votes
Fixed

[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...

Package: TextMeshPro

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Aug 12, 2021

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Version/s: 3.0.6

Reproduction steps:1. Open “SampleScene” in the “new project.zip”2. In Build Settings select “Universal Windows Platform” and build ... Read more

0
votes
Duplicate

Clicking “Selected Sample Track” throws errors and no window opens

Native Editor Window Foundation

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Sep 08, 2025

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Version/s: 6000.3.0b1

Steps to reproduce: Create a new Unity project Go to Window → Analysis → Profiler Switch to Edit Mode profiling and record for a few... Read more

0
votes
Fixed

[animation] Events not editable in Inspector

Animation

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Feb 01, 2016

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Version/s:

Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more

0
votes
Third Party Issue

[Android] SystemInfo.processorFrequency displays an incorrect value when...

Android

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the text’s value in t... Read more

2
votes
Fixed

Icon are missing on instantiated gameobjects

Asset Loading

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May 14, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more

0
votes
Fixed

[URP] Render Pass order is different between Unity 2019 and Unity 2020+

Package: Scriptable Render Pipeline Universal

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Mar 31, 2021

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Version/s: 7.6.0

Reproduction steps:1. Open the attached project "OutlineRepro.zip"2. Open Scene "SampleScene" Expected result: The cube in the scene... Read more

0
votes
Fixed

Unused separation line is present in the Palette dropdown menu of the Ci...

Package: Cinemachine

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Sep 18, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more

6
votes
Fixed

Can not receive information about microphone devices when name contains ...

Audio

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Mar 27, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open project attached (MicrophoneBugTest.zip)2. Press play.3. Press on button to check print your Microphones ... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

1
votes
Fixed

[Standalone] Unity 5 Unet Network Rigidbody Syncing - Client sinking thr...

Networking

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Jul 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "RigidbodySyncExample.zip"2. Build windows standalone with "Offline" and "Online" scenes... Read more

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