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[iOS][Cardboard] Enable Transition View setting is ignored and always sh...
When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo,... Read more
NullReferenceException is thrown when inspecting a .FBX file with multip...
How to reproduce:1. Open the attached 'project-1215431.zip' project2. In the Project window select 'MultiClipSingleFile'3. Observe t... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more
[Android] .NET 4.6 builds with any Stripping level crash on startup
Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup How... Read more
[WebGL] HLS/DASH video content is not shown when using Safari
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the built WebGL Player4. Ope... Read more
Licensing Client fails to launch when opening Unity Hub
Reproduction steps:1. Open the Unity Hub2. Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to o... Read more
Video player fails to start playing and null handle errors are thrown wh...
Reproduction steps:1. Make a new Unity project2. Import the user's attached video ("Opening Cinematic for Demo.mp4")3. Add the video... Read more
[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Build the project (File > Build and Run) Expected result: Project ... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit > Project settings > Player4. In Settin... Read more
Two independent Particle systems appear to be using the exact same seed ...
How to reproduce: 1. Open attached project2. Open scene particles.unity3. Play the scene- Note how the coloured particles and the bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code