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[FBX Exporter] Reset functionality is not working for "ExportModelSettin...
Reset functionality is not working for "ExportModelSettings" Preset, refer the attached video Steps to reproduce:1) Create a new pro... Read more
m_RootOrder values change (or new ones appear) in the prefab when Editor...
How to reproduce:1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repro... Read more
[Input System] Disabled Input System UI Input Module doesn't become enab...
How to reproduce:1. Open the attached "1272521 repro" project2. Open the "A" Scene from Assets > Scenes3. Enter Play Mode4. Press... Read more
Configuration button opens a pop up menu not the configuration menu
I feel this is a little redundant. Could we, Change the configuration button to be named Bolt Preferences. Can the button open the p... Read more
Compiler wrongly detect unmanaged structs as containing nullabe fields
Reproduction steps:1. Open the user's attached project2. Inspect Console Expected result: No "CS8377" errors are thrownActual result... Read more
[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce:1. Open the user's attached "WebGLAudio2020-2.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build ... Read more
[Quest][UniversalRP] Crash when getting XR application out of focus a fe...
1. Open attached project2. Build to Quest3. Launch application on Quest4. Get application out of focus a few times (go back to menu ... Read more
Editor Crash during Aot Pre-build
Reproducible on: Platform(s): MacOS Unity Version: 2018.2.20f1 Bolt Version: 1.4.9 Note: The user is trying to make an IL2CPP Androi... Read more
Track pad zoom is not pinch but two fingers up and down
I've only been able to test with a MacBook but you are unable to zoom using a trackpad. If you try to zoom using a pinch gesture the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size