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1
votes
Won't Fix

[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...

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May 26, 2022

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Version/s: 2021.3.3f1

Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more

0
votes
Fixed

[Backport] Scheduled items, asynchronous tasks, and Update() are not run...

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

Reproduction steps:1. Open user's project "UI Toolkit Modal.zip"2. Click on Test/Main Window in the top toolbar3. Click on the "Show... Read more

0
votes
Fixed

[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more

0
votes
Fixed

[Backport] MacOS Targetsupport Installers for Linux overwrite their content

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more

0
votes
Fixed

VFX Property Binder breaks when connecting GPU Event to Initialize Parti...

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May 23, 2022

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Version/s: 2019.4.36f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a7

How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more

0
votes
Fixed

[Backport] [UWP] Not adding NET_STANDARD_2_0 define

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more

0
votes
Fixed

The Editor crashes when loading a scene

DirectX12

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Apr 27, 2022

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Version/s: 2021.3, 2021.3.0f1c1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected re... Read more

0
votes
Won't Fix

[Backport] Regression in time taken to enter Play Mode caused by asset d...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more

0
votes
Won't Fix

[Backport] "The asset has been scheduled for reimport" error message is ...

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more