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[LWRP/HDRP] ShaderGraph shader is not updated when ShaderGraph subshader...
How to reproduce:1. Open attached project "SubGraph.zip" and scene "New Scene"2. In Project window, open "position_sinewave_subg" su... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce:1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1)2. Once it loads, observe ... Read more
[Tiny] Missing definition error when importing "Tiny" package in 2019.1
Steps to repro:1. Create a new project2. Open package manager and import "Tiny" package3. Observe the console Expected result:: No e... Read more
[Prefab] Undo across Prefab Mode: Child GameObject turns into a prefab o...
Child GameObject of nested prefab is turned into a prefab on completely unpacking the root prefab Steps to Repro:1. Open attached or... Read more
Packman reports disabled modules as enabled, invalidating conditional de...
Reproduction steps: 1. Open "1141315" project2. Open "Package Manager" -> "Built-in packages"3. Disable "Physics2D" Expected Resu... Read more
Using a BurstCompile job with latest com.unity.transport package crashes...
How to reproduce:1. Open the attached project2. Enter the Play mode---Crash--- Reproducible with: 2019.1.1f1, 2019.2.0a12In 2019.3.0... Read more
Temporary textures do not respect QualitySettings.textureQuality
The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). Yo... Read more
[InputSystem] [XR] [Vive] When Vive controllers reconnect, they do not r...
Expected:When a controller is disconnected and reconnected, InputActions should gracefully resume Observed:When a controller is disc... Read more
Cannot launch Editor due to "libgconf-2.so.4: cannot open shared object ...
Repro:Install Unity using any method: the Hub or Linux Download Assistant or unpack from Unity.tar.xzAttempt to launch it from comma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value