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0
votes
Not Reproducible

Memory leak while closing Unity

Mono

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Apr 16, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

0
votes
Fixed

Light on a GameObject that has a Reflection from a Terrain is Baked vice...

Shadows/Lights

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Apr 05, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open the attached project "Case_1143778"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more

0
votes
Won't Fix

Instancing material made by using the Shadergraph causes Instancing Prop...

Package: Shader Graph

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Mar 22, 2019

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Version/s:

To reproduce:1. Open the user's attached project2. Open and play the Sample Scene Expected: 4 Different color spheres are drawnActua... Read more

0
votes
Duplicate

Dragging is not functional and NullReferenceException errors are thrown ...

Themes

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Apr 24, 2019

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Version/s: 2019.2.0a12, 2019.3.0a1

To reproduce:1. Open any project2. Go toBuild Settings > Player Settings > Other settings (any alternative element list will d... Read more

0
votes
Fixed

[Windows] Editor crashes with a StackOverflowException if a script refer...

Scripting

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Apr 24, 2019

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Version/s: 2018.3, 2019.1.0a6, 2019.2.0a1

How to reproduce:1. Open tester-submitted project(ArrayTest)2. Open the Test Runner window3. Run 'TestSimple' test Expected result: ... Read more

1
votes
By Design

[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...

iOS

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "repro.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Expected result: safeA... Read more

0
votes
Postponed

[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask D...

Package: Scriptable Render Pipeline HD

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Apr 22, 2019

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Version/s: 5.7.2-preview

Reproduction steps: 1. Open "ShadowMaskHDRP_BugReport.zip" project2. Enter Play mode3. Notice how the Shadows under the Grey Cubes a... Read more

3
votes
Fixed

[LWRP] Texture gets unassigned on updating Lightweight RP package

Package: SRP Lightweight Template

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Apr 24, 2019

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Version/s: 6.5.3

The texture gets unassigned on updating Lightweight RP package. Steps to reproduce:1. Create a new project with Lightweight RP templ... Read more

1
votes
Fixed

[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...

IL2CPP

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Apr 12, 2019

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Version/s: 2018.3.0a9, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS and deplo... Read more

0
votes
Fixed

[Timeline] Changing the Emit Signal property of a Signal Emitter does no...

Timeline

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Apr 24, 2019

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Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached "case_1148709-EmitSignalNoSave" project2. Open the "New Timeline" in Timeline Window3. Select ... Read more

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