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[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps:1. Open user attached Project2. Enable Device Simulator3. Press Play4. Try to Zoom in with two fingers Expected r... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce:1. Open the attached "VR.zip" project2. Build to UWP3. Open Visual Studio solution4. Build the solution to Hololens... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce:1. Open the user's attached "Testing Ground.zip" project2. Go to File -> Build Settings3. Build And Run the proj... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps:1. Open the user's attached project2. Open "SampleScene" Scene3. Build And Run the project4. Go back to the Edito... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce:1. Open project "UnityInputSystemBugsRepro.zip"2. Go to the Build Settings, choose iOS and deploy the app to a devi... Read more
The left mouse button remains held when focusing the Player by. clicking...
How to reproduce:1. Open the attached “InputSystemBug_Source.zip” project2. Open the “SampleScene” Scene3. Build And Run4. Left-clic... Read more
[Documentation][Android] Proximity sensor values are not updating on som...
Reproduction steps:1. Open the attached project "InputSystem-TestProject"2. Build and Run3. Scroll down and select "Android Proximit... Read more
[ChromeOS] Pixelbook can switch to portrait orientations which result in...
How to reproduce:1. Build and run attached project on Pixelbook2. Make sure that application is in full screen mode3. Try switching ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically