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Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps:1. Open the attached project "1425423.zip"2. Open "New Prefab" in Prefab Mode3. Open the Probuilder window and cr... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce:1. Open the user's attached project2. Move the Animator tab near the Project and Console tabs3. Select "NPC" -> ... Read more
Boot.config file's date modified timestamp is being changed every time U...
Reproduction steps:1. Create a new Unity project2. In the Project files go to ProjectSettings folder3. Notice the date modified time... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Particle System Game object instantiated from prefab stops playing after...
How to reproduce:1. Open attached project ("PS-REPRO.zip")2. Open SampleScene scene3. Select ParticleSystemPrefab Game object and mo... Read more
Undo does not set assets dirty when using ISerializationCallbackReceiver
How to reproduce:1. Open user-submitted project (undo bug.zip)2. Right-click the Project window and select Create > My Asset3. Op... Read more
[HDRP][PathTracer] Flashing at first frame blow up the automatic progres...
Repro steps :- Open attached project- Open scene called "Outside"- Check that the accumulation of the pathtracer is okay exposure wi... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...
How to reproduce:1. Open the attached project from "PathTracingDemo-hack-week-2021.zip"2. If it doesn't immediately crash, Enter Pla... Read more
Paused AudioSource starts playing when adjusting AudioSource.time
How to reproduce:1. Open the attached project "audiotest.zip"2. Build And Run the project3. Press the play button to start playing a... Read more
Audio Mixer Groups are not displayed in Object Picker when located in a ...
Reproduction steps:1. Open the attached 'AudioMixerPackage' project2. Open the 'SampleScene'3. Observe the 'My Source' GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset
- Duplicated items across all SerializedProperties when inserting a new element
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector