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Set the $rsp to a multiple of 8 on POSIX.
There is a really 'fun' bug in the native hardware exception handlers with respect to the stack not being aligned properly on entry ... Read more
[2D] Cell selection highlighter appears in the Tilemap on editing the Ti...
On editing Tile Palette, cell selection box highlighter appears in Tilemap in the Scene View, Refer attached video Steps to repro:1.... Read more
Update method is called before any Physics 2D callbacks when Simulation ...
How to reproduce:1. Open the user's attached "Physics Update Test Project.zip" project2. Open the "SampleScene" Scene3. *Added by Me... Read more
[Cinemachine] Camera stutters when it has CinemachineBrain component and...
How to reproduce:1. Open the attached "New Unity Project.zip" project and Scenes/SampleScene scene2. Enter Play mode3. Observe the G... Read more
[2D] Exception is thrown on Reimporting the Project in which the Tile Pa...
When a new Tile Palette is created with Tile Palette window docked in the Editor and then the project is re-imported then ArgumentNu... Read more
[Shader Graph][AMD] "InvalidOperationException" thrown on clicking on "V...
"InvalidOperationException" thrown on clicking on "View Generated Shader" button Steps to Repro:1. Create a new Project in URP or HD... Read more
[Android] The Android SDK installed with Unity Hub does not include API 29
Google Play Store requires all new apps to target API 29, so it should be included for new installations. Related forum thread with ... Read more
[Android] Unity fails to update Android SDK if it is located in a path t...
Unity's fails to update Android SDK if it's located in a path that has spaces.This includes the default installation path for many u... Read more
A short fixed time is given to attach the Debugger when launching Player...
How to reproduce:1. Create a new project2. Open the Build Settings (File -> Build Settings)3. Enable these settings: Server Build... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps:1. Open the attached project ("Test2020LightingBug.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ribbon trail mesh collapses into a single line from 2D line extrusion when particles form near-vertical lines
- Animation window can be zoomed out way further than the maximum values allowed
- [OpenGLES] Object is rendered black when platform is set to Android and the Editor is using OpenGLES3 Graphics API
- Local/World space toggle button overlaps with Output ParticleStrip Node title
- Contextual menu can be opened when right-clicking the scrollbar on the VFX Graph's Blackboard