Search Issue Tracker
Unity crashes when user stops the server and WebGL client connected
1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more
Cannot navigate with keyboard arrows through Assets folder when corrupte...
To reproduce:- Open attached project- In Project window click on any asset- Navigate through files with keyboard arrows- Notice that... Read more
Terrain+SpeedTree+WindZone Spherical = Crash
Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more
[Mono Stripping][iOS] AnimatorController is stripped out even after it h...
Reproduction steps:1. Open attached project "AnimatorStripped"2. Open scene "Demo"3. Build this scene for iOS4. Run the build5. Pres... Read more
[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...
How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more
[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more
[tvOS] Crash with Metal when using 'OptimizedBloom' and 'VignetteAndChro...
To Reproduce: 1. Build and run the attached project on an Apple TV (make sure to use Metal).2. Observe that it crashes with:"MTLRend... Read more
[tvOS] UnityEngine.Apple.TV is missing
Just open the attached project and observe this error: Assets/ControllerManager.cs(7,19): error CS0234: The type or namespace name `... Read more
[Shadows] Moving pixels in shadows even though stable fit is used (no ca...
To reproduce:1. Open attached project2. Open testscene3. Choose "No cascades" and switch to Hard shadows4. Rotate camara around in s... Read more
[iOS] Rendertexture does not display specified materials on iOS
How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run4. Once the project is built, select a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument