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0
votes
Fixed

[Android]Choppy audio in specific project every 10-15 seconds on Android

Android

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Jun 05, 2016

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Version/s: 5.3.5p1

To reproduce:1) Open attached project2) Build and run on Android3) Press Play in app4) Wait a bit - every 10-15 seconds the audio st... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

Test Framework does not export the result XML file when running tests fr...

Package: Test-Framework

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Apr 20, 2023

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Version/s: 1.3.4, 1.4.2

Reproduction steps:1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project2. Open the Command Line and navigate to the proje... Read more

0
votes
Fixed

[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...

Mono

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Jun 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce:1. Open the attached project "FullPathBug.zip"2. Click Play3. Open the "Duplicate Me!.txt" file4. Modify and save i... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more

0
votes
Fixed

[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 10.0

Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more

0
votes
Fixed

Crash when opening Project Settings window

Asset - Database

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Aug 11, 2022

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Version/s: 2023.1.0a4

Reproduced on: 2023.1.0a3, 2023.1.0a4, 2023.1.0a6Not Reproduces: 2022.2.0a17, 2022.2.0b5, 2023.1.0a1 Steps to reproduce:1 Create new... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Won't Fix

Objects with HideFlags.DontSave do not get removed in Play Mode when the...

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project “hideFlagTest” and load Scene “newParent”2. Enter Play Mode3. Observe the Game View Ex... Read more

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