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[Linux] HDRP Project crashes Editor with "(Unknown)" entries in the stac...
How to reproduce:1. Open the user attached project (StarLightLantern.zip)2. In the Project window go to "Assets > Scenes" and ope... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
The rendered Texture of the Object is corrupted when the Object's Model ...
How to reproduce:1. Open attached "MirroredTangentsIssue.zip" project and SampleScene scene2. Enable the 2D Scene view3. Double clic... Read more
[HDRP][DXR] Having more than 32 submesh throws console errors
Repro steps :- Open test project- Open sample scene- Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh should ... Read more
[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset
Steps:1a. Open new 3D template1b. Add HDRP in package manager (10.0.0-preview.27)1c. select Fix All and Create One on HDRP wizard po... Read more
Prompt for user action (overwrite, rename, cancel) when moving files in ...
Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more
Console window: add Clear on Recompile option
Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more
Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...
How to reproduce:1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project2. Open the "SampleScene" Scene3. Go to File... Read more
[tvOS] Screen.safeArea returns incorrect result
Reproduction steps:1. Open project in "SafeArea.zip"2. Open "SampleScene.unity" and build the project for tvOS3. Deploy the project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES] Object is rendered black when platform is set to Android and the Editor is using OpenGLES3 Graphics API
- Local/World space toggle button overlaps with Output ParticleStrip Node title
- Contextual menu can be opened when right-clicking the scrollbar on the VFX Graph's Blackboard
- VFX Graph's Contextual menu in the workspace affects the selected Properties and Attributes in the Blackboard
- Missing documentation page is open when pressing “?” in Inspector window for Shader Include Importer