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0
votes
By Design

Sprite's rect is cropped when called with Texture2D.LoadImage right afte...

2D

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Aug 02, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open attached project "case1267688.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Sprite B (the midd... Read more

0
votes
Fixed

Number of SetPass calls increase when there's no Trails Material selected

Visual Effects - Legacy

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached "ParticlesBatchingTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Press L... Read more

0
votes
By Design

[URP] Editor throws errors when Physics bult-in package is disabled

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Create a new URP project with 7.0.0 or higher version2. Disable the Physics built-in package in the Package Mana... Read more

2
votes
By Design

[iOS] "Linked away" exception when connecting Socket

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2.0a3

Reproduction steps:1. Open customer's attached project in "New Unity Project.zip"2. Make sure your iOS device has an internet connec... Read more

1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Enter the Play Mode3. Click the "Restart" button to reload th... Read more

0
votes
Postponed

Windows resized independent of cursor when trying to double-click drag r...

IMGUI

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Jul 31, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

Reproduction steps:1. Open new Unity project with Default layout2. Expand Inspector window until the middle of the Editor3. Double c... Read more

1
votes
Fixed

Physics2D Multithreading not behaving as expected

Physics2D

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Aug 01, 2020

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Version/s: 2019.2, 2019.4.6f1

Reproduction steps:1. Open attached project "MT Physics2D.zip" and scene "SampleScene"2. Enter Play Mode3. When MT is ON observer th... Read more

1
votes
Fixed

Editor crashes on CompressedMesh::Compress when using VertexAttributeFor...

Graphics - LowLevel

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Aug 03, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps:1. Open the attached "MeshCompressionCrash.zip" project2. Right-click on the "face.fbx" in the Project window to ... Read more

0
votes
Fixed

[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...

Windows

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Aug 03, 2020

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Version/s: 2020.1.0b3, 2020.2.0a4, 2020.2.0a20

Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more

0
votes
By Design

[URP][XR][XR SDK] World reconstruction (which uses MATRIX_I_V_P matrix) ...

Package: Scriptable Render Pipeline Universal

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Jul 30, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open attached project ("TestDepthRecURP-develop.zip")2. Open "Scene" scene3. Enter Play mode Expected result: ... Read more

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