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Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps: 1. Open the attached project 2. In Player Settings -> Android -> Resolution and Presentation set Default Orienta... Read more
[MacOS][Metal] Shadows are cast by the Viewport/Camera when the Shadow S...
Reproduction steps: 1. Open the attached project "Case_1382050.zip" and load Scene "SampleScene" 2. In the Menu Bar go to File -> Bu... Read more
[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce: 1. Open the attached project ("unity.zip") 2. Build an Xcode project and open it 3. Open /Libraries/<user's librar... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps: 1. Download and open the attached "MacMetalIssue.zip" project 2. Open the "Sample Scene" scene 3. Make sure t... Read more
[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
Text in the Inspector overlaps with the text below
How to reproduce: 1. Open the attached "case_1426862" project 2. Select the "FilmPOC" asset in the Scenes folder 3. Click "Config" u... Read more
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addres...
Reproduction steps: 1. Open the attached project 2. In Window -> Asset Management -> Addressables -> Groups 3. Select Build -> New B... Read more
NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps: 1. Open the attached "SurfaceBake.zip" project 2. Open the "Scenes/SampleScene" Scene 3. Select the "Terrain > I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes