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0
votes
Fixed

Nested canvas has wrong values when instantiated from a prefab during ru...

UI

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Nov 04, 2015

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Version/s: 5.2.2p2

Creating a nasted canvas prefab and instantiating the prefab during runtime produces wrong values of the canvas when changing the pa... Read more

3
votes
Fixed

“Capture Display” fullscreen mode doesn’t work with OpenGL Core or Metal

OSX

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Nov 05, 2015

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Version/s: 5.3.0b5

The OS X standalone player crashes on startup when the following conditions are met: - “Mac Fullscreen Mode” in the player settings ... Read more

5
votes
Won't Fix

[OSX][GLLEGACY] OS X Player crashes in a multi display environment

MacOS

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Nov 05, 2015

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Version/s: 5.3.0b5

The OS X standalone player crashes on startup when the following conditions are met: - “OpenGL2” (legacy OpenGL) is chosen as the gr... Read more

0
votes
Fixed

Profiler: Network Operations won't clear

Profiling

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Oct 24, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open repro738999.zip project (Repro project for the bug is attached separately in an edit further down in the bug re... Read more

0
votes
Fixed

Escape button doesn't close "Open project" dialog

Editor - Other

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Nov 03, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Open any project in the editor2. Go to "Open Project" dialog (File -> Open Project)3. Press Esc button4. N... Read more

0
votes
Fixed

Input.touchSupported always returns false on Windows

Input

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Nov 05, 2015

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Version/s: 5.2.2f1

On the Windows standalone player, Input.touchSupported always returns false even if the system supports touch input. It seems this p... Read more

0
votes
Fixed

[Editor] NullReferenceException is shown after double-clicking on Terrai...

Terrain

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Nov 05, 2015

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Version/s:

Steps to reproduce: 1. Open Unity;2. Create new project and scene;3. Add Terrain GameObject (GameObject -> 3DObject ->Terrain)... Read more

0
votes
By Design

[Forward] Scene with no shadow casters/receivers has increase in vertice...

Camera

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Nov 04, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project "ForwardPath.zip"2. Open scene "repro"3. Make sure that camera has forward rendering pa... Read more

0
votes
Fixed

[SceneView] Transform gizmos position is inconsistent relatively to Terr...

Terrain

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Nov 05, 2015

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Version/s:

Steps to reproduce: 1. Open Unity;2. Open attached project and "test.unity" scene;3. Notice that in the scene there is Terrain gameo... Read more

0
votes
Won't Fix

[Editor][MassPlaceTrees] Inputting huge value to Number Of Trees field d...

Terrain

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Nov 05, 2015

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Version/s:

Steps to reproduce: 1. Open attached project and "test.unity" scene;2. Select Terrain gameobject in the Hierarchy view;3. Go to Insp... Read more

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