Search Issue Tracker
Texture is not being painted when it is created in another Terrain
How to reproduce: 1. Open attached project "LevelDesignTraining.zip" 2. Open "001 MasionInWoods" scene 3. In Hierarchy, select "Terr... Read more
[Core RP Library] 19.3 and 19.2 verified package version for 'Core RP Li...
19.3 and 19.2 verified package version for 'Core RP Library' is behind 19.1 verified package version. 19.3 and 19.2 verified version... Read more
[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce: 1. Create a new HDRP template project 2. Install the VFX package 3. Update the HDRP Package to 6.5.3 4. Observe th... Read more
[Android] System out of memory when running application (for approximate...
To reproduce: 1. Open attached project 'XXXX.zip' 2. Build and run on Android device 3. Leave the app running for several minutes R... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps: 1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle)) 2. Set it to Wor... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project 2. Make sure that Visual Studio (Community) or Visual Studio Code is selected... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce: 1. Open the attached "case_1149316.zip" Unity project 2. Open the "Parent" Prefab Variant in Prefab Mode 3. Swap t... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut