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Editor fails to load while disconnected from the internet
Reproduction steps: 1. Go to "C:\Users\user\AppData\Local\Unity" and delete/move everything2. Go to "C:\ProgramData\Unity" and delet... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps:1. Open the attached project “ReproProject”2. Enter Play mode Expected result: There are no errors in the Console... Read more
Shader throws compilation errors when SV_GroupIndex is used in ComputeSh...
How to reproduce:1. Open the attached project “GroupIndexBug”2. Observe the Console Expected result: There are no errors and the Sha... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
PolySpatial UI GameObjects using Alpha Blending are culled when observed...
How to reproduce:1. Open the attached “IN-116190.zip” Project2. Build and Run on VisionOS3. Observe the UI elements in the Player4. ... Read more
[Android] Crash if there are around 20k files in Resources folder
Steps to reproduce:1. Open user provided project2. Build and run on a device3. See that app hangs/crashes Reproduced on: 2017.2.3p1,... Read more
WebGL build fails when using Newgrounds.io package
How to reproduce:1. Open the attached project "WebGL.zip"2. Switch Build Platform to WebGL3. Build And Run Expected result: Build is... Read more
Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping