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Unity hangs when selecting objects in the scene view
How to reproduce:1. Download the package from the cloud (link and password provided in the edit)2. Create a new Unity project and ex... Read more
Memory is continuously allocated when running a build with 'V Sync Count...
Steps to reproduce: 1. Open the attached project2. Build and run the only scene in the project3. When running, open 'Task Manager' (... Read more
[MixedMode] Static object has dynamic and baked shadows at the same time
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Select "Cube" in hierarchy and move it4. Notice that it cast... Read more
Crash when IEnumerator returns nothing due to unreachable code
Steps to reproduce: 1. Open attached project2. Open scene "Default"3. Run it4. Unity crashes Read more
LoadLevelAdditiveAsync loading finishes on quit in editor
Steps to reproduce: 1. open the project2. play 'FirstScene'3. click play again(to stop) check console for message indicating that Aw... Read more
Textures takes more space in memory from Unity 5.2
From Unity 5.2 profiler shows what textures (ETC2 compression) takes more space than they did in 5.1 Read more
[WebGL] webcam not working with splash screen
-e: see title. works with splash, editor, standalone or with this small demo http://jsfiddle.net/sendz/Bs5de/ -repro:--build & r... Read more
Crash in ForwardShaderRenderLoop::PerformRendering when switching to 'Cl...
Steps to reproduce: 1. Open attached project2. Open 'scene1'3. Bake lightmaps4. Open scene view window, select 'Clustering' in the v... Read more
[Mask] Masked image bleeds out into another gameObject with a disabled m...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "test" scene3. Select the "Panel" gameObject (under Canvas... Read more
NetworkClient leaks hostId
NetworkClient leaks hostId if destroyed without connecting. NetworkTranspoort.RemoveHost() is never called for a NetworkClient insta... Read more
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