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ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce:1. Open any project2. Open Build Settings and select Android in the left menu Expected result: No errors in the Con... Read more
LightProbeManager asserts are thrown when loading scenes additively
Steps to reproduce: 1. Clone and open Adventure - Sample Game project (link in the comments)2. Open Persistent scene3. Enter Play mo... Read more
Oculus Quest thumbstick upon release returns to zero values relatively s...
Reproduction steps:1. Open the attached project "Oculus_joystick.zip"2. In Assets/Scenes open SampleScene3. In Window -> Analysis... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps:1. Open the attached user's project "ScrollRectTest.zip"2. Build the project for Quest 1/2 and start the applica... Read more
Input System doesn't detect user input when 2nd user joins
How to reproduce:1. Open the user attached "TestInputSystem.zip" project2. Enter Play Mode3. Press Enter to connect to Player 14. Pr... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps:1. Open the attached "Input.zip" project2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps:1. Open the "spriteAtlasV2" project2. Click "Test" asset in the Asset folder3. In preview within Inspector select... Read more
Particles don't render on a Windows Player that is built from the Linux ...
How to reproduce:1. Open the attached project (1426494.zip) on the Linux Editor with Windows support installed2. Open the "particles... Read more
[VFX Graph] InvalidOperationExceptions are thrown when creating Systems ...
To reproduce: 1. Download the attached project "My project (42).zip" and open it in Unity2. Open the "OutdoorsScene" scene3. Open th... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component